Reply by DominiX
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by Gobi
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by Mr Mugabe
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by The7alfa
Is the FaN launching you into the sky or somethin like that?Didnt had time to test
View ArticleReply by DominiX
Maybe I didn't check it out as much as you did. It didn't ocur to have any problems to hit airborne targets and knock them back ( for a bit ) or standing/running targets ( again only for a bit ), when...
View ArticleReply by .nudel
FaN is fucking amazing now, incredibly funny to shoot people away 500 meters..
View ArticleReply by Spaceboy McGhee
Yeah, it's fun now and doesn't give you a free 2nd shot which is what everyone always complained about. If anything it kinda makes a decent second meatshot impossible as after the first one the enemy...
View ArticleReply by gryzor
It now seems kinda underpowered if anything but I wouldn't rule out someone adapting their style to make it useful (that may not involve actually killing anything.. but it might be good for...
View ArticleReply by spary
Some ideas to fix the SR. *Increase the fire rate of the weapon to lay traps faster. (since it's slower to put 14 stickies) and maybe increase the initialization time by 0.2 seconds to not make this...
View ArticleReply by HELMUT PITZ
FaN is fucking amazing now, incredibly funny to shoot people away 500 meters.. oh now i know what the fuck was going on on gullywash lastnight ....
View ArticleReply by Gobi
Just a question: Was this thread only made to whine or is someone relying the ideas to valve ? In that case 6 sticks max for the OP one. :p
View ArticleReply by N3.Largos
^ Yeah, and 6 grenades, (more airshot potential) and NOT have them reloaded in the same slot :-) I also hope people realize now how bad it would be to have the DH not 1-shot scouts, seeing as the max...
View ArticleReply by mavve
Remove the shield it was a failure in cs1.6 and it is in tf2 also. Destroys public play :(
View ArticleReply by DominiX
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by Gobi
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by Mr Mugabe
Scout is already overpowered Stopped reading at this point... Minicrits are already fixed - they hit only actual airborne targets, who're thrown in the air by an explosive. Demoman is alright as it is...
View ArticleReply by The7alfa
Is the FaN launching you into the sky or somethin like that?Didnt had time to test
View ArticleReply by DominiX
Maybe I didn't check it out as much as you did. It didn't ocur to have any problems to hit airborne targets and knock them back ( for a bit ) or standing/running targets ( again only for a bit ), when...
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